Capcom statistics 2026: Revenue, sales & franchise records

Capcom generated ¥195.4 billion in FY2026 — its 9th consecutive record profit year. Monster Hunter Wilds sold 11.4 million.

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Capcom is one of Japan’s most financially disciplined game publishers. FY2026 (April 2025–March 2026) was its ninth consecutive year of record operating profit — ¥75.2 billion at a 48% operating margin, one of the highest in the global games industry. Monster Hunter Wilds (February 2025) sold 11.4 million copies in its first year. Resident Evil Requiem (February 2026) sold 6.9 million in its first month. All sales figures on this page are sourced directly from Capcom’s own investor relations page — the company publishes one of gaming’s most transparent public datasets. For broader market context, see our video game industry statistics. Here are the verified numbers.

Capcom key statistics

  • ¥195.4 billion (~$1.27B) — FY2026 net sales, up 15.2% YoY (Capcom IR, May 2026).
  • ¥75.2 billion (~$490M) — FY2026 operating profit, 48% operating margin.
  • 9th consecutive year of record operating profit (Capcom FY2026 financial briefing).
  • 127 titles with 1 million+ copies sold as of March 31, 2026.
  • Monster Hunter Wilds — 11.4 million copies (Capcom IR, March 31, 2026).
  • Resident Evil Requiem — 6.9 million copies (Capcom IR, March 31, 2026; 7M+ by April 2026).
  • Resident Evil franchise — 174 million+ total copies.
  • Monster Hunter franchise — 125 million total copies.

Capcom revenue

Capcom generated ¥195.4 billion in FY2026 — 9th consecutive record profit year

(Source: Capcom FY2026 financial results briefing PDF, capcom.co.jp/ir, May 13, 2026; Icon-Era citing Capcom)

  • FY2026 net sales: ¥195.4 billion (~$1.27B) — up 15.2% from FY2025.
  • FY2026 operating profit: ¥75.2 billion — up 14.5% from FY2025’s ¥65.7B.
  • FY2026 operating margin: approximately 48% — among the highest in the games industry.
  • FY2026 marked Capcom’s ninth consecutive year of record high operating profit.

Operating profit progression (from Capcom’s own financial briefing, confirming the streak):

Fiscal YearOperating Profit (¥B)YoY Growth
FY2022¥42.9B+24%
FY2023¥50.8B+18%
FY2024¥57.0B+12%
FY2025¥65.7B+15%
FY2026¥75.2B+15%

Capcom best-selling games (Platinum Titles)

All figures from Capcom’s official Platinum Titles page (capcom.co.jp/ir/english/business/million.html) — as of March 31, 2026. Capcom updates this page quarterly and it is the authoritative source for all Capcom game sales.

Top 15 best-selling Capcom games

RankTitleYearSales
1Monster Hunter: World201822.10M (29.60M incl. Iceborne bundle)
2Monster Hunter Rise202118.60M
3Resident Evil 2 (Remake)201918.30M
4Resident Evil 7 biohazard201717.40M
5Monster Hunter World: Iceborne201916.00M
6Resident Evil Village202114.90M
7Resident Evil 4 (Remake)202313.60M
8Resident Evil 3 (Remake)202013.30M
9Monster Hunter Wilds202511.40M
10Monster Hunter Rise: Sunbreak202211.30M
11Devil May Cry 5201911.20M
12Resident Evil 6201210.70M
13Resident Evil 5200910.50M
14Street Fighter V20167.90M
15Resident Evil Requiem20266.90M

Resident Evil Requiem (February 2026) — 6.9 million in first month; 7 million by April 2026

(Source: Capcom Platinum Titles page, March 31, 2026; Gematsu citing Capcom, April 2026)

  • Resident Evil Requiem launched February 27, 2026 on PS5, Xbox Series X|S, Switch 2, and PC.
  • Sold 6.9 million copies by March 31, 2026 — within approximately one month of launch.
  • By April 2026, sales had “surpassed seven million” (Gematsu citing Capcom announcement).
  • #15 on Capcom’s all-time best-sellers list within a month of release.

Monster Hunter Wilds (February 2025) — 11.4 million copies

(Source: Capcom Platinum Titles page, March 31, 2026; VGChartz citing Capcom quarterly update)

  • Monster Hunter Wilds launched February 28, 2025 on PS5, Xbox Series X|S, and PC.
  • Sold 11.4 million copies by March 31, 2026 — approximately 13 months post-launch.
  • #9 on Capcom’s all-time best-sellers list.
  • Monster Hunter World (2018) remains #1 at 22.1 million copies (29.6M including Iceborne bundle).

Capcom franchise totals

(Source: Dexerto citing Capcom’s franchise sales page; VGSales Fandom citing Capcom IR data)

FranchiseTotal copies sold
Resident Evil174 million+
Monster Hunter125 million+
Street Fighter57 million+
Devil May Cry~30 million+
Mega Man~38 million+

The 48% operating margin context

Capcom’s ~48% operating margin is exceptional by any standard in the games industry:

  • The industry average operating margin for major publishers is approximately 15–20%.
  • Capcom’s margin reflects its back-catalogue strategy: RE Engine remakes consistently sell 10–18M copies at minimal incremental development cost relative to a new IP.
  • 93% of FY2026 sales came from digital distribution (Capcom financial report via Facebook/LevelEighty) — eliminating retail margin and physical costs.

Capcom historical milestones

  • 1979 — Capcom founded in Osaka, Japan.
  • 1996 — Resident Evil launches; defines survival horror.
  • 2017 — Resident Evil 7 launches; RE Engine introduced; franchise revived.
  • 2018 copies — Monster Hunter World; 22M — Capcom’s all-time best-seller.
  • 2019 — RE2 Remake (18.3M), DMC5 (11.2M), Iceborne (16M). Three games above 10M in one year.
  • FY2018 — First year of the consecutive record-profit streak.
  • February 2025 — Monster Hunter Wilds launches; 11.4M copies in first year.
  • February 2026 — Resident Evil Requiem launches; 6.9M in first month.
  • FY2026 — ¥195.4B revenue, ¥75.2B operating profit, 48% margin. 9th consecutive record.
  • March 2026 — 127 titles with 1 million+ copies sold on Capcom’s Platinum Titles list.

Sources